<?xml version="1.0"?>
<dynamic_object>
  <diesel materials="units/world/vegetation/mansion/man_cov_hedges/man_cov_hedge_crn_10x10m" orientation_object="rp_man_cov_hedge_straight_tall_4m" />
  <bodies>
    <body name="static_body" enabled="true" template="static">
      <object name="c_man_cov_hedge_straight_tall_4m" collision_type="mesh_mopp" />
    </body>
  </bodies>
  <decal_surfaces>
    <decal_mesh name="g_man_cov_hedge_straight_tall_4m1" enabled="true" />
  </decal_surfaces>
  <graphics>
    <object name="g_man_cov_hedge_straight_tall_4m" enabled="true"  shadow_caster="true" />
    <object name="g_man_cov_hedge_straight_tall_4m1" enabled="true" shadow_caster="true" />
  </graphics>
</dynamic_object>