<?xml version="1.0"?>
<dynamic_object>
    <diesel materials="units/world/props/furniture_outdoors/furniture_outdoors" orientation_object="rp_parasol" />
	<bodies>
		<body name="static_body" enabled="true" template="static">
			<object name="rp_parasol"/>
			<object name="c_parasol" collision_type="mesh_mopp" />
		</body>
	</bodies>
    <graphics>
        <object name="g_parasol" enabled="true" shadow_caster="true"/>
        <object name="s_parasol" enabled="false" shadow_caster="false"/>
    </graphics>
	<decal_surfaces default_material="wood" static="true">
        <decal_mesh name="dm_concrete" enabled="true" material="plastic"/>
        <decal_mesh name="dm_cloth" enabled="true" material="cloth"/>
	</decal_surfaces>
</dynamic_object>
