<?xml version="1.0"?>
<dynamic_object>
  <diesel materials="units/world/props/diamond_heist/construction_int/construction_paintcan" orientation_object="rp_construction_paintcan_group" />
  
  <bodies>
    <body name="static_body" enabled="true" template="static">
      <object name="rp_construction_paintcan_group" />
      <object name="c_box_01" collision_type="box" padding="-2"/>
      <object name="c_box_02" collision_type="box" padding="-2"/>
    </body>
  </bodies>
  
  <decal_surfaces default_material="metal" static="true">
		<decal_mesh name="dm_metal" enabled="true" material="metal" />
	</decal_surfaces>
  
  <graphics>
    <object name="g_construction_paintcan_group" enabled="true" shadow_caster="true"/>
  </graphics>
</dynamic_object>