<?xml version="1.0"?>
<dynamic_object>
	<metadata material_config_group="crane_tint_group"/>
	<diesel materials="units/world/props/construction_crane/construction_crane" orientation_object="rp_construction_crane_01" />
	<sequence_manager file="units/world/props/construction_crane/construction_crane_01" />
	<animations>
		<animation_group name="ag_crane_turn">
			<object name="a_crane_top" enabled="false" />
		</animation_group>
    </animations>
	
	<bodies>
		<body name="static_body" enabled="true" template="static">
			<object name="rp_construction_crane_01" />
			<object name="c_box_01" collision_type="box" />
			<object name="c_box_02" collision_type="box" />
			<object name="c_box_03" collision_type="box" />
			<object name="c_box_04" collision_type="box" />
			<object name="c_box_05" collision_type="box" />
		</body>
	</bodies>
	
	<graphics>
		<object name="g_construction_crane_bottom" enabled="true" shadow_caster="true" />
		<object name="g_construction_crane_top" enabled="true" shadow_caster="true" />
		<object name="g_construction_crane_planes" enabled="true" shadow_caster="true" />
		<object name="g_construction_crane_planes_top" enabled="true" shadow_caster="true" />
		<object name="g_upperStairs" enabled="true" shadow_caster="true" />
		<object name="g_lights" enabled="false" />
		<object name="g_light_cone" enabled="false" />
		<object name="g_light_dome" enabled="false" />
	</graphics>
	
	<decal_surfaces default_material="metal_hollow" static="true"/>
	
</dynamic_object>