<dynamic_object>
    <diesel orientation_object="rp_construction_ladder_folded" materials="units/world/props/prop_ladder_folded/ladder_folded" />
    <bodies>
        <body enabled="true" template="static" name="body0" >
            <object collision_type="mesh_mopp" name="c_construction_ladder_folded" />
        </body>
    </bodies>
    <decal_surfaces>
        <decal_mesh enabled="true" name="dm_construction_ladder_folded" material="metal" />
    </decal_surfaces>
    <graphics>
        <object enabled="true" name="g_construction_ladder_folded" shadow_caster="true" />
    </graphics>
</dynamic_object>
