<?xml version="1.0"?>
<dynamic_object>
  <diesel materials="units/world/props/vending_machine/vending_machine_01_dirty" orientation_object="rp_vending_machine_01" />
  <bodies>
    <body name="static_body" enabled="true" template="static">
      <object name="rp_vending_machine_01" />
      <object name="c_vending_machine_01" collision_type="mesh_mopp" />
    </body>
  </bodies>
  <decal_surfaces default_material="metal" static="true">
    <decal_mesh name="dm_vending_machine_01" enabled="true" material="metal"/>
    <decal_mesh name="dm_vending_machine_01_plastic" enabled="true" material="plastic"/>
  </decal_surfaces>
  <graphics>
    <object name="g_vending_machine_01" enabled="true" shadow_caster="true"  />
    <object name="g_vending_machine_01_front" enabled="true" shadow_caster="true"  />
  </graphics>
</dynamic_object>