<?xml version="1.0"?>
<dynamic_object>
  <diesel materials="units/world/props/cup/cup" orientation_object="rp_cup1" />
  <bodies>
    <body name="static_body" enabled="true" template="static">
      <object name="c_cup1" collision_type="mesh_mopp" />
    </body>
  </bodies>
	<decal_surfaces default_material="glass_breakable">
		<decal_mesh name="g_cup1" enabled="true" />
	</decal_surfaces>
  <graphics>
    <object name="g_cup1" enabled="true" shadow_caster="true"/>
  </graphics>
</dynamic_object>