<?xml version="1.0"?>
<dynamic_object>
  <diesel materials="units/world/props/trashcan/trash_can_int" orientation_object="rp_trash_can_int" />
  <bodies>
    <body name="static_body" enabled="true" template="static">
      <object name="rp_trash_can_int" />
      <object name="c_convex" collision_type="convex" padding="-2"/>
    </body>
  </bodies>
  <graphics>
    <object name="g_trash_can_int" enabled="true" shadow_caster="true"  />
  </graphics>
  <decal_surfaces default_material="metal" static="true">
    <decal_mesh material="metal" name="dm_trash_can_int" enabled="true"  />
  </decal_surfaces>
</dynamic_object>