<?xml version="1.0"?>
<dynamic_object>
  <diesel materials="units/world/props/street/bicycle/bicycle" orientation_object="rp_bicycle" />
  <bodies>
    <body name="static_body" enabled="true" template="static">
	  <object name="rp_bicycle"/>
      <object collision_type="box" name="c_box_01"  padding="-2.5"  />
      <object collision_type="box" name="c_box_02"  padding="-2.5"  />
      <object collision_type="box" name="c_box_03"  padding="-2.5"  />
      <object collision_type="box" name="c_box_04"  padding="-2.5"  />
      <object collision_type="box" name="c_box_05"  padding="-2.5"  />
      <object collision_type="box" name="c_box_06"  padding="-2.5"  />
      <object collision_type="box" name="c_box_07"  padding="-2.5"  />
      <object collision_type="box" name="c_box_08"  padding="-2.5"  />
      <object collision_type="box" name="c_box_09"  padding="-2.5"  />
      <object collision_type="box" name="c_box_010" padding="-2.5"  />
      <object collision_type="box" name="c_box_011" padding="-2.5"  />
      <object collision_type="box" name="c_box_012" padding="-2.5"  />
      <object collision_type="box" name="c_box_013" padding="-2.5"  />
      <object collision_type="box" name="c_box_014" padding="-2.5"  />
      <object collision_type="box" name="c_box_015" padding="-2.5"  />
      <object collision_type="box" name="c_box_016" padding="-2.5"  />
      <object collision_type="box" name="c_box_017" padding="-2.5"  />
      <object collision_type="box" name="c_box_018" padding="-2.5"  />
      <object collision_type="box" name="c_box_019" padding="-2.5"  />
      <object collision_type="box" name="c_box_020" padding="-2.5"  />
      <object collision_type="box" name="c_box_021" padding="-2.5"  />
      <object collision_type="box" name="c_box_022" padding="-2.5"  />
      <object collision_type="box" name="c_box_023" padding="-2.5"  />
      <object collision_type="box" name="c_box_024" padding="-2.5"  />
      <object collision_type="box" name="c_box_025" padding="-2.5"  />
      <object collision_type="box" name="c_box_026" padding="-2.5"  />
      <object collision_type="box" name="c_box_027" padding="-2.5"  />
      <object collision_type="box" name="c_box_028" padding="-2.5"  />
      <object collision_type="box" name="c_box_029" padding="-2.5"  />
      <object collision_type="box" name="c_box_030" padding="-2.5"  />
      <object collision_type="box" name="c_box_031" padding="-2.5"  />
      <object collision_type="box" name="c_box_032" padding="-2.5"  />
      <object collision_type="box" name="c_box_033" padding="-2.5"  />
      <object collision_type="box" name="c_box_034" padding="-2.5"  />
      <object collision_type="box" name="c_box_035" padding="-2.5"  />
      <object collision_type="box" name="c_box_036" padding="-2.5"  />
      <object collision_type="box" name="c_box_037" padding="-2.5"  />
      <object collision_type="box" name="c_box_038" padding="-2.5"  />
      <object collision_type="box" name="c_box_039" padding="-2.5"  />
      <object collision_type="box" name="c_box_040" padding="-2.5"  />
      <object collision_type="box" name="c_box_041" padding="-2.5"  />
      <object collision_type="box" name="c_box_042" padding="-2.5"  />
      <object collision_type="convex" name="c_convex_01" padding="-2.5"  />
      <object collision_type="convex" name="c_convex_02" padding="-2.5"  />
      <object collision_type="convex" name="c_convex_03" padding="-2.5"  />
      <object collision_type="convex" name="c_convex_04" padding="-2.5"  />
      <object collision_type="convex" name="c_convex_05" padding="-2.5"  />
      <object collision_type="convex" name="c_convex_06" padding="-2.5"  />
      <object collision_type="convex" name="c_convex_07" padding="-2.5"  />
    </body>
  </bodies>
  <decal_surfaces default_material="metal">
    <decal_mesh name="dm_rubber"    enabled="true"    material="rubber" />
    <decal_mesh name="dm_metal"     enabled="true"    material="metal" />
    <decal_mesh name="dm_plastic"   enabled="true"    material="plastic" />
  </decal_surfaces>
  <graphics>
    <object name="g_bicycle" enabled="true" shadow_caster="true" />
	<object name="s_bicycle" enabled="false" />
  </graphics>
</dynamic_object>