<?xml version="1.0"?>
<dynamic_object>
  <diesel materials="units/world/props/hedge_buxbom/hedge_buxbom_instanced" orientation_object="rp_hedge_buxbom" />
  <bodies>
		<body name="vision_blocker" enabled="true" add_ray_type="ai_vision" template="nav_walk" editable="true" collides_with_mover="false">
			<object name="rp_hedge_buxbom" />
			<object name="c_vision_block" collision_type="box" />
		</body>	
 
		<body name="static_body" enabled="true" editable="true" template="mover_blocker">
			<object name="c_c" collision_type="box" />
		</body>
  </bodies>
  <graphics>
    <object name="g_g" enabled="true" shadow_caster="true" instance_struct="world_tm"/>
	<object name="s_s" enabled="true" shadow_caster="false" instance_struct="world_tm"/>
  </graphics>
</dynamic_object>