<?xml version="1.0"?>
<dynamic_object>
  <diesel materials="units/world/props/desert/des_prop_con_pipes/des_prop_pipes" orientation_object="rp_des_prop_con_pipe_concrete" />
  <bodies>
    <body name="static_body" enabled="true" template="static">
      <object name="rp_des_prop_con_pipe_concrete" shadow_caster="true"/>
      <object name="g_des_prop_con_pipe_concrete" collision_type="mesh_mopp" />
    </body>
  </bodies>
  <decal_surfaces default_material="concrete">
    <decal_mesh name="g_des_prop_con_pipe_concrete" enabled="true" material="concrete"/>
  </decal_surfaces>
  <graphics>
    <object name="g_des_prop_con_pipe_concrete" enabled="true" shadow_caster="true"/>
  </graphics>
</dynamic_object>